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gVirtualXRay
2.0.10
VirtualX-RayImagingLibraryonGPU
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Class to render to a buffer in order to create, for exemple, a shadow map. More...
#include <vector>
#include "gVirtualXRay/Matrix4x4.h"
#include "gVirtualXRay/OpenGLUtilities.h"
#include "gVirtualXRay/PolygonMesh.h"
#include "gVirtualXRay/Shader.h"
Go to the source code of this file.
Data Structures | |
class | gVirtualXRay::DepthMap |
DepthMap is a class to render to a buffer in order to create, for exemple, a shadow map. More... | |
Namespaces | |
gVirtualXRay | |
Class to render to a buffer in order to create, for exemple, a shadow map.
Definition in file DepthMap.h.