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gVirtualXRay
2.0.10
VirtualX-RayImagingLibraryonGPU
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Class to handle vertex buffer objects (VBOs) in OpenGL 2.x. More...
#include "gVirtualXRay/gVirtualXRayConfig.h"
#include "gVirtualXRay/VBO.h"
#include "OpenGL2VBO.inl"
Go to the source code of this file.
Data Structures | |
class | gVirtualXRay::OpenGL2VBO |
OpenGL2VBO is a class to handle a vertex buffer object (VBO) in OpenGL 2.x. More... | |
Namespaces | |
gVirtualXRay | |
Class to handle vertex buffer objects (VBOs) in OpenGL 2.x.
License BSD 3-Clause License.
For details on use and redistribution please refer to http://opensource.org/licenses/BSD-3-Clause
Copyright (c) by Dr Franck P. Vidal (franc), k.p. vidal @fpv idal. nethttp://www.fpvidal.net/, Jan 2017, 2017, version 1.1, BSD 3-Clause License
Definition in file OpenGL2VBO.h.