gVirtualXRay  2.0.10
VirtualX-RayImagingLibraryonGPU
Data Structures | Namespaces
OpenGL3VBO.h File Reference

Class to handle vertex buffer objects (VBOs) in OpenGL 3.x or 4.x. More...

#include "gVirtualXRay/gVirtualXRayConfig.h"
#include "gVirtualXRay/VBO.h"
#include "OpenGL3VBO.inl"
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Data Structures

class  gVirtualXRay::OpenGL3VBO
 OpenGL3VBO is a class to handle a vertex buffer object (VBO) in OpenGL 3.x or 4.x. More...
 

Namespaces

 gVirtualXRay
 

Detailed Description

Class to handle vertex buffer objects (VBOs) in OpenGL 3.x or 4.x.

Version
1.0
Date
13/01/2017
Author
Dr Franck P. Vidal

License BSD 3-Clause License.

For details on use and redistribution please refer to http://opensource.org/licenses/BSD-3-Clause

Copyright (c) by Dr Franck P. Vidal (franc.nosp@m.k.p..nosp@m.vidal.nosp@m.@fpv.nosp@m.idal..nosp@m.net), http://www.fpvidal.net/, Jan 2017, 2017, version 1.1, BSD 3-Clause License

Definition in file OpenGL3VBO.h.