59 #ifndef __AnatomicalMesh_h 115 #endif // __SkinMesh_h virtual bool isTransparent() const
return true if the mesh has to be displayed with transparency
SkinMesh is a class to handle a polygon mesh for Skin.
virtual void initialize()
Merge the vertices for optimization and a smoother display.
virtual ~SkinMesh()
Destructor.
AnatomicalMesh is a class to handle a polygon mesh for tissue.
Class to handle a polygon mesh for tissue.
virtual bool isSoftTissue() const
return true if the mesh represent a soft tissue
SkinMesh()
Default Constructor.