gVirtualXRay  2.0.10
VirtualX-RayImagingLibraryonGPU
SkinMesh.h
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1 /*
2 
3 Copyright (c) 2017, Dr Franck P. Vidal (franck.p.vidal@fpvidal.net),
4 http://www.fpvidal.net/
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33 
34 
35 #ifndef __SkinMesh_h
36 #define __SkinMesh_h
37 
38 
56 //******************************************************************************
57 // Include
58 //******************************************************************************
59 #ifndef __AnatomicalMesh_h
61 #endif
62 
63 
64 //******************************************************************************
65 // namespace
66 //******************************************************************************
67 namespace gVirtualXRay {
68 
69 
70 //==============================================================================
75 //==============================================================================
76 class SkinMesh: public AnatomicalMesh
77 //------------------------------------------------------------------------------
78 {
79 //******************************************************************************
80 public:
81  //--------------------------------------------------------------------------
83  //--------------------------------------------------------------------------
84  SkinMesh();
85 
86 
87  //--------------------------------------------------------------------------
89  //--------------------------------------------------------------------------
90  virtual ~SkinMesh();
91 
92 
93  //--------------------------------------------------------------------------
95  //--------------------------------------------------------------------------
96  virtual bool isTransparent() const;
97 
98 
99  //--------------------------------------------------------------------------
101  //--------------------------------------------------------------------------
102  virtual bool isSoftTissue() const;
103 
104 
105  //--------------------------------------------------------------------------
107  //--------------------------------------------------------------------------
108  virtual void initialize();
109 };
110 
111 
112 } // namespace gVirtualXRay
113 
114 
115 #endif // __SkinMesh_h
virtual bool isTransparent() const
return true if the mesh has to be displayed with transparency
SkinMesh is a class to handle a polygon mesh for Skin.
Definition: SkinMesh.h:76
virtual void initialize()
Merge the vertices for optimization and a smoother display.
virtual ~SkinMesh()
Destructor.
AnatomicalMesh is a class to handle a polygon mesh for tissue.
Class to handle a polygon mesh for tissue.
virtual bool isSoftTissue() const
return true if the mesh represent a soft tissue
SkinMesh()
Default Constructor.